Winter Magic 5v5
Sat. Mar 1, 2025 (Boys) / Sun. Mar 2, 2025 (Girls)
Format - 5v5 (4 plus a goalkeeper)
Number of Players
5 players (including the Goalkeeper) on the field at a time with a maximum roster size of 8 players.
Goal Size: 7x21
Field Dimension: 40 yds X 30 yds
Length of Game
There will be 30 min time blocks. Matches will be played a total of 25 minutes, running clock with NO half time.
Guaranteed 3 Game Minimum
Player Equipment
All players must wear their appropriate jersey during game time, shin guards and cleats (no metal studs). The home team must provide an alternate color.
Offsides
There will be no offside rules
Goal Scoring:
A goal can only be scored from beyond the restricted area. Goals cannot be scored behind your own defensive zone. No goals will be allowed from indirect kicks and goal kicks. All kicks are indirect except for corners.
Goal Box Rules: N/A
NO SLIDE TACKLING
Players will be expected to make tackles from their feet. Sliding is okay without contact of a player. EXAMPLE saving a ball from going out of bounds is okay, making contact with a player is not.
Subbing Rules
Subs are made on the fly at the midfield line. Substitutions are unlimited throughout the match. When making a substitution, the player leaving the pitch MAY NOT be involved in the play (receiving a pass, defending a player) while the other player is entering the field. Players leaving the field are expected to do so in a quick manner as to not interrupt the game or gain an advantage.
Restarts
Goal kicks: Will be taken within the goal box as an indirect kick
Corner Kicks: Direct kick
Ball Hits the Roof: The ball will be spotted directly underneath the point of contact and presented as an indirect kick for the opposing team.
Kick-ins: Will be used when the ball is out of bounds from the touchline. All kick-ins are indirect EXCEPT corners.
Defenders: Defenders must stay at least 5 yards away on all restarts.
Kick Off: indirect
Drop Off Rule – Applicable only for U9/10. All teams must drop to the half way line on goal kicks.
Advancement Rules (when applicable):
No overtime or shootouts in pool play.
Point System:
3 Points for a win
1 Point for a tie
0 Points for a loss
TIE-BREAKER (if applicable)
- Head-to-Head (not used if three or more teams are tied)
- Goals differential (maximum 8 per game) i.e. - 12-0 win will be scored as +8 for goal difference.
- Fewest Goals Allowed
- Most Goals Scored
- Most Shutouts
- Alternating kicks to be taken by players on the field at the time the match ended. the roster from 12 yards away. Sudden victory. Each team will send a player and teams will alternate kicks until one team misses.
Ejection Rules:
Players who receive a red card will be ejected for the remainder of the game and suspended for the following game. Spectators may be dismissed from the tournament/complex for abusive or inappropriate behavior.
No Tolerance Policy
The tournament directors will not accept any abuse of tournament referees or officials. The directors reserve the right to eject and ban from the tournament any individual or team who has abused an official, be it club volunteer or certified referee. Any coach or team official shall be held responsible for the action of any individual who in the opinion of the referee or tournament official, is a supporter of that team.